Playblast

In order to do quick renderings and to ensure that the play framerate matches the framerate specified for the shots, you can do a Playblast rendering.

Playblast will use lower rendering quality settings than the edit rendering, and will be based on the Solid engine.

StampInfo is also not activated by default, to increase the rendering speed. Standard Blender medadata stamping is used instead, if requested.

../_images/SL_RenderPanel_playblast.png